20k if you’re oortian. I was having a laugh thinking about this the other night.
Pretty soon we need points in an epic plotting skill. Only unlockable after completing the advanced plotting and merging tutorial objective. Completion of this objective will require getting permission to plot in the buffer zone of a beacon that hasn’t been visited by the beacon owner in at least 6 weeks.
If the default setting for this is “on” it’s going to wreck compact co-op builds like the malls we have and and it will impact things like roads and shared spaces such that a fueling slip causes not just loss of materials but a complete inability to rebuild for all sorts of builds.
If the default setting for this is “off” it’s going to result in a whole slew of new problems (from people turning it on) and also the same old problems continuing with the added anger and frustration of being told “you should have turned on protection”.
TBF even with @james asking for input on such a system I didn’t realize it would ever get past the theoretical phase.
Can’t you just stop this? This has frustrated me since I was new and first got the glow epic. With the new lighting it’s infuriating and while tuning may help, it’s absolutely silly that ambient light needs to affect the luminance of a light source.
I do understand that you’re trying to simulate some form of relative lumosity (luminance? whatever …) with this but I honestly think the only time anyone notices it is when they’re impeded by it.
IDK to be honest the last few weeks have been pretty rough for me with IRL BS and each time i try to get back to playing boundless I find myself frustrated and unhappy.
We have a bunch of new graphics settings that seem to provide me with less control than the old ones and honestly change to some of this and specifically foliage/grass rendering has made the game literally unplayable for me in several cases.
Granted in gaming terms I’m playing on very low end hardware but a new gaming class desktop is not in my boundless budget for the foreseeable future.
I have possibly spent as much time starting and deleting frustrated forum posts as playing boundless since the farming update went live. I had just crafted thousands of silk mustard storage boxes to carry on my theme into the massive acreage of storage required to handle my throughput and while I’ve ripped approximately 1200 or something of them back out and crafted white ones to replace them I can’t bring myself to do the work right now.
So anyways I’m thinking about deleting this post too but I won’t. I’m sorry if it’s not clear I’m a little fuzzy headed and while my in-game frustrations with building and storage requirements has been growing it’s added to by other issues right now.
Still there has only been backwards progress on my building and frustration with the storage and processing requirements associated with what had been my ongoing turnover in the game for some weeks. Add to that the lighting and rendering issues making the game difficult to see and frustrating to try and play.
I’m trying to let go of the “I built all this” feeling and consider hiring some builders but to do that I still have to plan and design the spaces and produce the materials so even though I’m clumsy at it and it isn’t my favorite part of the game if i could get through that part I might as well place the blocks IMO.
Since my base is heavily decorated with grass and foliage which are causing me problems and themed in mid to dark colors which are causing me problems and lit with lights that won’t illuminate my stuff I’m tempted (for the first time since I built here) to just tear this all down and move. But since I can’t seem to come up with a design i like for my storage and processing requirements I’m afraid that will stop at the “tear this all down” stage.
If I had found the game in its current state I would have proceeded with a very modern sterile/industrial theme but with the time I have invested in this natural/rustic sort of theme I’m not sure what to do.
I’m sorry if this post doesn’t seem very focused or productive but it’s a bit of catharsis I guess and I’m not really sure if or how I plan to move forward in boundless right now. Maybe at 4000+ hours in ten months I’m just burnt out.