I already suspected yesterday that something like this was coming
But hey … I am more than willing to do some testing for this.
Thank you DEV-s, great work
I like this and I’m sure it will make a lot of people happy. Initially I probably won’t do much on creative worlds besides testing colors but maybe later on I might make something really big since there are no plot restrictions here
Now for the big question…are these and sovereigns being released together in 247 or as 247 and 248?
When you last asked this, here:
I did respond in the thread:
- Explicitly stating there was no artificial limit.
- Briefly explaining the process and why the selection varies.
- Describing my testing to confirm variation.
Hope that clarifies the issue.
If a player has multiple creative worlds then won’t the portal limitation will stop them from being able to move between them without having a character that can survive and travel safely through the public universe?
I understand not wanting to create a free portal network, but is there a way to limit players to a single link between the public and Creative Sovereign planets, but allow them to travel between their own creative planets using portals? And warps are not the answer unless they are free, since there is no way to make coin on the creative planets (and I agree there should not be). If a player has to warp then they have to constantly earn money in the public universe. If they only want to play in creative then is this necessary?
This is the limit. So if my randomly placed creative planets are orbiting different planets then I have to travel through the public universe to move between the planets.
Edit: Sorry was typing when you were removing.
Yep, I’d deleted my post already
I hope players can decide orbiting planet.
Again, I am guessing
But for live release of this,
… I think we might have to wait for Boundless coming Second Birthday
That will be a change from what has been stated, but it does create an easy solution to the issue.
I sincerely hope you’re wrong but I have a feeling you’re right. Sovereign testing took roughly 3 weeks. This will need at least twice as long if not longer.
If we’re really waiting until September, count me out from Sovereigns . Shadowlands prepatch will be coming out between then and October I’m guessing and ill be focusing on that.
If exiting from creative would be same as entry portal to creative it could fix many possible free portal hub issues
Now this I really like. It will make building so much easier. No scaffolding, no falling to your death, and easier to scout out locations and move around the planet.
Don’t forget about all the possible bugs that we don’t know about yet but might show up on ps4 once it goes live. Hopefully by that time the devs will have access to ps4 to recreate bugs and test things out a bit!
Well, there is still hope …
For us EA backers the only real Boundless birthday was the 16th August 2018
Testing for Creative Worlds has started …
have succesfully completed and sent the Web application form
Now I’m waiting impatiently for an answer
Time for tea or coffee
Ditto this! Incredible stuff!
Although personally for my own rentals I’ll stick to non-creative, I’m truly excited to see the builds everybody will be doing in creative, I know it is sure to be epic! (Invites for me to visit and screenshot will be very welcome! )
Probably something that can be added over time?
Will this have the Lua scripting?
Can we get this for the plinths on the main universe?