I GUESS THIS IS MOSTLY WRONG AGAIN, AFTER THE MOST RECENT PATCH
Thanks to @Jiivita for the original post (images, formatting, data etc…) and to anyone who contributed to that thread in any way. All the data in this new one should be updated for the current release I hope!
If you are able to add anything to this, or know how the atmosphere stuff works (see below by the atmosphere foods), or if anything here seems wrong then please say
Without further ado:
Brews
One time use items that applies either an instant effect or a short-term buff (usually lasting 1 to 2 minutes)
NB: Skills will scale with most foods and brews, so having intelligence for example will make healing brews more effective.
Instant Healing Brew
Name Says It All - instantly restores health upon drinking
Shown Healing = Healing_Effect * Intelligence_Bonus + Healing_Effect
so these values need retesting
Quality | HP | |
---|---|---|
Minor | 750 | |
Improved | 1500 | |
Greater | 3000 | |
Super | 6000 | |
Mega | 12000 |
Healing Brew
Restores an amount of health every five seconds
Shown Healing = ( Healing_Effect + Base_Health/5secs ) * Intelligence_Bonus + Healing_Effect
Quality | HP / second (right?) | Seconds | Total Healing |
---|---|---|---|
Minor | 10 | 60 | 600 |
Improved | 20 | 60 | 1200 |
Greater | 40 | 60 | 2400 |
Super | 80 | 60 | 4800 |
Mega | 160 | 60 | 9600 |
Instant Recovery Brew
Quality | Energy | |
---|---|---|
Minor | 600 | |
Improved | 1200 | |
Greater | 2400 | |
Super | 4800 | |
Mega | 9600 |
Recovery Brew
Restores energy / stamina over a period of time
| Quality | Energy/Sec | Duration (seconds) | Total Energy |
|:-------------:|:-------------:|:-----:|:-----:|:-----
| Minor | 20 | 60 | 1,200
| Improved | 40 | 60 | 2,400
| Greater | 80 | 60 | 4,800
| Super | 240 | 60 | 14,400
| Mega | 600 | 60 | 36,000
Fast Brew
increases movement and action speed for two minutes (120 seconds)
(should include all actions: bows; tools; placing blocks - but needs testing)
- Results vary depending on your “Agility” (movement speed) and “Dexterity” (action speed)
- Action speed seems to have a maximum value of 60%
Final Speed = base speed + potion effect
Quality | Run Speed | Sprint Speed | Action Speed Modifier | Duration (Minutes) |
---|---|---|---|---|
Minor | +0.5m/s | +0.5m/s | +20% | 2 |
Improved | +0.75m/s | +0.75m/s | +40% | 2 |
Greater | +1m/s | +1m/s | +60% | 2 |
Super | +1.5m/s | +1.5m/s | +80% | 2 |
Mega | +2m/s | +2m/s | +100% | 2 |
Strength Brew
Increases damage modifier by X% for 2 minutes (120 seconds) (tools and weapons do more damage)
Quality | Damage Modifier | Duration (Minutes) |
---|---|---|
Minor | +10% | 2 |
Improved | +20% | 2 |
Greater | +30% | 2 |
Super | +40% | 2 |
Mega | +50% | 2 |
Innocuous Brew
“Reduces the range at which creatures will attack the drinker”
Quality | Stealth Modifier | Duration (Minutes) |
---|---|---|
Minor | +20% | 2 |
Greater | +40% | 2 |
Mega | +70% | 2 |
Not sure how these affect the actual range, but these are the values
Cleansing Brew
Reduces the duration of any debuffs you have by a certain number of seconds
Quality | Duration reduced by (seconds) | |
---|---|---|
Minor | 500 | |
Improved | 1000 | |
Greater | 1500 | |
Super | 2000 | |
Mega | 2500 |
Revival Brew
Gives the player the resurrection level 1 status effect. If the player dies within the 10 minutes he or she can perform a level 1 revive on themselves
Luminous Brew
Applies “Light Source” effect for the duration
(lights the area around the player - Range and intensity depends on quality)
Quality | Light Source Intensity | Light Source Radius | Duration (Minutes) |
---|---|---|---|
Minor | 1 | 6m | 2 |
Greater | 1.8 | 9m | 2 |
Mega | 2.4 | 12m | 2 |
Calming Brew
Reduces the player’s threat by a certain amount instantly
Quality | Threat removed | ||
---|---|---|---|
Mega | 10000 |
Aggravating Brew
Increases the player’s threat by a certain amount instantly
Quality | Threat added | ||
---|---|---|---|
Mega | 10000 |
Rage Brew
Triggers the effect(s) of the rage skills (strength of effects depends on number of rage stacks & rage skills)
Focus Brew
Triggers the effect(s) of focus skills (strength of effects depends on number of focus stacks & focus skills)
Foods
One time use items that restores maximum energy
(removes the effects of hunger) - higher-quality foods apply “longer-term” buffs (10 - 40 minutes)
Full Up
This buff is applied when Hunger is less that 10% (Energy Penalty) and provides 4 HP every 5 seconds
Basic Foods (No Buffs):
Name | Energy (Raw) | Energy (Cooked) |
---|---|---|
Edible Lamella | 50 | - |
Starberry | 100 | 200 |
Glossy Starberry | 150 | 300 |
Juicy Starberry | 150 | 300 |
Earthyam | 50 | 250 |
Waxy Earthyam | 50 | 350 |
Exotic Earthyam | 50 | 350 |
Meat | 100 (Sick 40secs) | 400 |
Lean Meat | 150 (Sick 40secs) | 500 |
Prime Meat | 150 (Sick 40secs) | 500 |
Misc Raw Foods:
Name | Energy |
---|---|
Raw Starberry Porridge | 200 (Sick 40 seconds) |
Raw Starberry Bread | 300 (Sick 40 seconds) |
Raw Starberry Pie | 400 (Sick 40 seconds) |
- | - |
Raw Earthyam Risotto | 200 (Sick 40 seconds) |
Raw Earthyam Loaf | 300 (Sick 40 seconds) |
Raw Earthyam Pie | 400 (Sick 40 seconds) |
- | - |
Raw Meaty Risotto | 200 (Sick 40 seconds) |
Raw Meatloaf | 300 (Sick 40 seconds) |
Raw Earthyam Pie | 400 (Sick 40 seconds) |
Sick Debuff applies 5 damage per 5 seconds for 40 seconds
It also removes all other health regeneration
Well fed buff
Prevents your character from becoming hungry for the duration
(prevents the energy bar from degrading)
Buff Name: WELL FED
| Name | Energy | Buff Rank | Duration (Minutes) |
|:-------------:|:-------------:|:-----:|:-----:|:-----
| Starberry Soup | 600 | 1 | 10
| Stewed Starberry | 800 | 2 | 20
| Starberry Porridge | 1200 | 3 | 30
| Starberry Bread | 1600 | 4 | 40
| Starberry Pie | 2000 | 5 | 60
| - | - | - |
| Earthyam Soup | 750 | 1 | 10
| Earthyam Stew | 1000 | 2 | 20
| Earthyam Risotto | 1500 | 3 | 30
| Earthyam Loaf | 2000 | 4 | 40
| Earthyam Pie | 2500 | 5 | 60
| - | - | - |
| Meaty Broth | 1200 | 1 | 10
| Meaty Casserole | 1600 | 2 | 20
| Meaty Risotto | 2400 | 3 | 30
| Meatloaf | 3200 | 4 | 40
| Meat Pie | 4000 | 5 | 60
Invigorating
Increases maximum HP by a certain percentage, depending on the food type
Buff Name: INVIGORATE
Name | Energy | Buff Rank | Health | Duration (Minutes) |
---|---|---|---|---|
Invigorating Soup | 900 | 1 | +20% | 30 |
Invigorating Stew | 1200 | 2 | +40% | 30 |
Invigorating Porridge | 1800 | 3 | +60% | 30 |
Invigorating Bread | 2400 | 4 | +80% | 30 |
Invigorating Pie | 3000 | 5 | +100% | 30 |
Energising
Increases max energy by X percent (X depends on quality)
Buff Name: ENERGIZE
Name | Energy | Buff Rank | Max Energy | Duration |
---|---|---|---|---|
Energising Soup | 1000 | 1 | +20% | 30 |
Energising Stew | 1400 | 2 | +40% | 30 |
Energising Risotto | 2100 | 3 | +60% | 30 |
Energising Loaf | 2800 | 4 | +80% | 30 |
Energising Pie | 3500 | 5 | +100% | 30 |
Floating
Increases jump height and provides an amount of Falling Armor & Falling Reduction (Reduction not fully understood)
Buff Name: LIGHT
| Name | Energy | Buff Rank | Jump Height | Double Jump | Falling Armour | Falling Reduction (Resistance?) | Duration (minutes) |
|:-------------:|:-------------:|:-----:|:-----|:-----:|:-----:|:-----:|:-----:|:-----
| Floating Broth | 900 | 1 | +0.5m | +0.1m | +50 | +0.1/10%? | 30
| Floating Stew | 1200 | 2 | +0.8m | +0.2m | +75 | +0.2/20%? | 30
| Floating Porridge | 1800 | 3 | +1.1m | +0.3m | +100 | +0.3/30%? | 30
| Floating Bread | 2400 | 4 | +1.5m | +0.4m | +150 | +0.4/40%? | 30
| Floating Pie | 3000 | 5 | +2m | +0.5m | +200 | +0.5/50%? | 30
Teaching
increases all experience earned by X percent (X depends on quality)
Buff Name: FAST LEARNER
Name | Energy | Buff Rank | XP Modifier | Duration (minutes) |
---|---|---|---|---|
Teaching Porridge | 1000 | 1 | +10% | 30 |
Teaching Pudding | 1500 | 2 | +20% | 30 |
Teaching Bread | 2000 | 3 | +50% | 30 |
Teaching Pie | 2500 | 4 | +100% | 30 |
Criticaling
Increases critical strike chance for the duration
Buff Name: CRITICAL CHANCE
Name | Energy | Buff Rank | Buff Power | Duration |
---|---|---|---|---|
Criticaling Soup | 1500 | 1 | 20% | 30 |
Criticaling Casserole | 2000 | 2 | 40% | 30 |
Criticaling Risotto | 3000 | 3 | 60% | 30 |
Criticaling Loaf | 4000 | 4 | 80% | 30 |
Criticaling Pie | 5000 | 5 | 100% | 30 |
Persisting
Reduces wear on tools by X percent
Buff Name: LIGHT TOUCH
Name | Energy | Buff Rank | Durability Drain | Duration (minutes) |
---|---|---|---|---|
Persisting Soup | 1000 | 1 | -5% | 30 |
Persisting Stew | 1400 | 2 | -10% | 30 |
Persisting Risotto | 2100 | 3 | -15% | 30 |
Persisting Loaf | 2800 | 4 | -30% | 30 |
Persisting Pie | 3500 | 5 | -40% | 30 |
Shielding ?
Increases the players: Kinetic Armour; Kinetic Resistance %; Impulse Armour; Impulse Resistance % by X
(X depends on quality)
Kinetic describes all damage that is single target (Spitter shots, Wildstock, Cuttletunk projectiles (including homing))
Impulse describes all damage that is multi-target (AoE) (Bombs, Death Rays, Hoppers)
Armour is a flat reduction of damage (100 damage -10 armour = 90 sustained damage)
Resistance is a chance to avoid all damage (50% kinetic resistance allows the player to take 0 damage from kinetic attacks 50% of the time)
Buff Name: SHIELD PHYSICAL
Name | Energy | Buff Rank | Armour (Kinetic and Impulse) | Resistance (Kinetic and Impulse) | Duration (Minutes) |
---|---|---|---|---|---|
Shielding Broth | 1500 | 1 | 10 | 5% | 30 |
Shielding Casserole | 2000 | 2 | 20 | 10% | 30 |
Shielding Risotto | 3000 | 3 | 40 | 15% | 30 |
Shielding Loaf | 4000 | 4 | 70 | 20% | 30 |
Shielding Pie | 5000 | 5 | 100 | 25% | 30 |
Burn Shielding
increases resistance to burn effects
(Scar - applied by elemental creatures on Burn worlds - Reduces maximum HP)
Buff Name: SHIELD BURN
Name | Energy | Buff Rank | Armour | Resistance | Duration (Minutes) |
---|---|---|---|---|---|
Burn Shielding Broth | 1500 | 1 | 10 | 5% | 30 |
Burn Shielding Casserole | 2000 | 2 | 20 | 10% | 30 |
Burn Shielding Risotto | 3000 | 3 | 40 | 15% | 30 |
Burn Shielding Loaf | 4000 | 4 | 70 | 20% | 30 |
Burn Shielding Pie | 5000 | 5 | 100 | 25% | 30 |
Chill Shielding
Increases resistance to chill effects
(Chill - applied by elemental creatures on Chill worlds - slows actions?)
Buff Name: SHIELD CHILL
Name | Energy | Buff Rank | Armour | Resistance | Duration (Minutes) |
---|---|---|---|---|---|
Chill Shielding Broth | 1500 | 1 | 10 | 5% | 30 |
Chill Shielding Casserole | 2000 | 2 | 20 | 10% | 30 |
Chill Shielding Risotto | 3000 | 3 | 40 | 15% | 30 |
Chill Shielding Loaf | 4000 | 4 | 70 | 20% | 30 |
Chill Shielding Pie | 5000 | 5 | 100 | 25% | 30 |
Toxin Shielding
Increases resistance to toxic effects
(toxin - applied by elemental creatures on Toxic worlds- damage over time)
Buff Name: SHIELD TOXIN
Name | Energy | Buff Rank | Armour | Resistance | Duration (Minutes) |
---|---|---|---|---|---|
Toxin Shielding Broth | 1500 | 1 | 10 | 5% | 30 |
Toxin Shielding Casserole | 2000 | 2 | 20 | 10% | 30 |
Toxin Shielding Risotto | 3000 | 3 | 40 | 15% | 30 |
Toxin Shielding Loaf | 4000 | 4 | 70 | 20% | 30 |
Toxin Shielding Pie | 5000 | 5 | 100 | 25% | 30 |
Corrosion Shielding
Increases resistance to corrosion effects
(corrosion - applied by elemental creatures on Corrosive worlds - reduces defenses)
Buff Name: SHIELD CORROSION
Name | Energy | Buff Rank | Armour | Resistance | Duration (Minutes) |
---|---|---|---|---|---|
Corrosion Shielding Broth | 1500 | 1 | 10 | 5% | 30 |
Corrosion Shielding Casserole | 2000 | 2 | 20 | 10% | 30 |
Corrosion Shielding Risotto | 3000 | 3 | 40 | 15% | 30 |
Corrosion Shielding Loaf | 4000 | 4 | 70 | 20% | 30 |
Corrosion Shielding Pie | 5000 | 5 | 100 | 25% | 30 |
Blast Shielding
Increases resistance to blast effects
(Blast? - Applied by elemental creatures on Blast worlds- dramatically reduces action and movement speed)
Buff Name: SHIELD BLAST
Name | Energy | Buff Rank | Armour | Resistance | Duration (Minutes) |
---|---|---|---|---|---|
Blast Shielding Broth | 1500 | 1 | 10 | 5% | 30 |
Blast Shielding Casserole | 2000 | 2 | 20 | 10% | 30 |
Blast Shielding Risotto | 3000 | 3 | 40 | 15% | 30 |
Blast Shielding Loaf | 4000 | 4 | 70 | 20% | 30 |
Blast Shielding Pie | 5000 | 5 | 100 | 25% | 30 |
Shock Shielding
Increases resistance to shock effects
(shock? - Applied by elemental creatures on Shock worlds - Effect needs testing)
Buff Name: SHIELD SHOCK!
Name | Energy | Buff Rank | Armour | Resistance | Duration (Minutes) |
---|---|---|---|---|---|
Shock Shielding Broth | 1500 | 1 | 10 | 5% | 30 |
Shock Shielding Casserole | 2000 | 2 | 20 | 10% | 30 |
Shock Shielding Risotto | 3000 | 3 | 40 | 15% | 30 |
Shock Shielding Loaf | 4000 | 4 | 70 | 20% | 30 |
Shock Shielding Pie | 5000 | 5 | 100 | 25% | 30 |
Atmospheres
Atmosphere level can go up to level 10, and your atmosphere protection can too, so I guess if your protection level is greater than or equal to the atmosphere level, you are invulnerable to the atmosphere.
Volatile Atmosphere Protection
Protection from Volatile Atmospheres (Burn and Blast planets)
Buff Name: ATMOSPHERE PROTECTION PASSIVE VOLATILE
| Name | Energy | Buff Rank | Atmosphere Protection | Duration |
|:-------------:|:-------------:|:-----:|:-----:|:-----:|:-----
| Volatile Protecting Chilli | 1500 |1 | +1 |30
| Volatile Protecting Biryani | 2500 | 2 | +2 |30
| Volatile Protecting Pie | 5000| 3 | +3 |30
Potent Atmosphere Protection
Protection from Potent Atmospheres (Chill and Shock planets)
Buff Name: ATMOSPHERE PROTECTION PASSIVE POTENT
Name | Energy | Buff Rank | Atmosphere Protection | Duration |
---|---|---|---|---|
Potent Protecting Chilli | 1500 | 1 | +1 | 30 |
Potent Protecting Biryani | 2500 | 2 | +2 | 30 |
Potent Protecting Pie | 5000 | 3 | +3 | 30 |
Caustic Atmosphere Protection
Protection from Caustic Atmospheres (Corrosive and Toxic planets)
Buff Name: ATMOSPHERE PROTECTION PASSIVE CAUSTIC
Name | Energy | Buff Rank | Atmosphere Protection | Duration |
---|---|---|---|---|
Caustic Protecting Chilli | 1500 | 1 | +1 | 30 |
Caustic Protecting Biryani | 2500 | 2 | +2 | 30 |
Caustic Protecting Pie | 5000 | 3 | +3 | 30 |