Here is an update to our active development roadmap.
We’re following a development process where we alternate between updating Testing and Live every other week. Then Tick-Tock between minor and major feature updates to Live. The aim is to deliver a constant stream of quality, optimisations and features. Every week there should be something new to explore on Testing or play with on Live.
We often have many different sized features progressing in parallel. In these roadmap updates we want to make sure you’re aware of the most significant features. So we’re planning to keep it updated as items are released. We recently launched the new Guilds and New Blocks so it’s time to refresh the coming items on the roadmap.
What’s in development?
Feature development can often take more time that you might expect so we have a few things going on in parallel. These items are in development NOW, so you should expect them to appear in the coming updates.
Poles and Beams: Stop your build from collapsing, decorate your home, or keep the wildstock from wandering into your land by building with a new set of poles and beams. Just like the doors they come in 4 materials: wood, stone, metal and gleam, and 3 different styles: plain, stylish, and ornate.
Lovestruck Event: Romance is in the air throughout the Known Worlds with the Lovestruck event. Try and spread the love by trading with everyone you meet. Craft unique love themed items using special traded rewards and find new romantic themed cosmetic items in the Exchange!
Letterbox: Want to request a new portal location, order a special forged item, or praise a magnificent build? Then leave the beacon owner a message via their Letterbox. “You’ve got mail!”
Hunter: She’s still coming. Prowling up on you. The Hunter’s AI is in development and she’ll be unlike any of the other creatures already in the game. Tap-tap-tap. Tap-tap-tap. Did I just hear a warp open? She got a little delayed as she helped out with the Guild release!¿? It turns out that, whilst terrifying to sit next to, she’s a surprising good coder.
Keep an eye out for announcement posts of features going to Testing. These features are already in development and coming soon.
What’s coming next?
There is a long list of features that are all jostling for attention. Our next major feature will be a Boundless version of Farming. Don’t expect carrots and cabbages. We’re exploring ideas that bend farming into something that complements the Boundless universe and unlocks new sandbox options.
Our aim is to expand Boundless with new content and new systems for the full spectrum of Boundless players. We’re just as desperate as everyone else in the community to make progress with adventurous and experimental universal persistent sandbox features.
Of course, this is very much another step of our plans for Boundless. We’ve got plenty of features planned for the future, and your feedback will be invaluable as we continue active development of the game. We love talking with our players on the forums and social channels, so don’t be shy about championing the features you want to see in the future of Boundless.