As a food shop owner, I would hate for well-fed food buffs to stack with other buffs. The less often you guys eat, the less food I sell! The edible bombs have alredy made everything other than prime meat, teaching and persisting pies in my shop drop in trade volumes.
Secondly, having no hunger effect, taking reduced tool damage AND whacking away at max speed seems like it will open up a whole new can of OP worms…
When you build, you use well fed foods. When you craft, XP is best. Floating foods are… for… uhm, spleef games?
At the moment, when mining, you need to choose between saving wear on your tools, gaining extra XP, increasing your max energy or having no hunger drop.Those are the food choices you have. Persisting pie makes the most sense when using expensive tools, but should not be taken for granted / as a basic right. If the annoyance of eating 50 steaks every 5 minutes gets to you, you should possibly think about slowing down on those speed brews? or keep eating persisting pies, they are like 2.5k each and fill 4k hunger… Or eat your luxury meat pie then follow it with persisting?
I would love if we could have all brews and foods stack indefinitely, then I could earn double XP without wearing down my tool at insane speeds… but that is pretty much a creative mode digital version of digging through a bag full of lego’s for me, and almost as entertaining.
The energy drain fix should improve on the rate of drop for high energy players. The idea of “compacted” foods sounds really workable. And yes Havoc when farming comes I want to be able to make real brgrs, not this meat loaf abomination!
TL/dr - stacking will likely lead to OP balance issues, rather give us better food than chnging what we have to super foods!