Fishing would be done in any world.
It would be another activity you could choose to skill(?), or you could just simply just fish.
Fish Drops:
- Eye - future potion (maybe helps with crafting a potion for breathing under water for certain amounts of time?)
- Fish Meat - If eaten raw it doesn’t make you sick, but it doesn’t give you a lot of energy
- Scales - Used to make armor (could be full purpose cosmetic and combat or just cosmetic)
- Shards - Higher Tier Drop if fish is elemental
Where to Fish:
- Lava
- Water
- Sky(?)
How to Fish:
- Enchant totem with fishing boon (please no)
- Create fishing pole (sticks, glue, foliage[to make string]) Maybe replace sticks with stones, metals, gems for fishing in higher tier worlds
Fish Furniture Etc.
- Ability to craft fish bowl block
- Players could build Aquariums or similar
- (Fish could be random different colors, so you could have a plethora of beautiful fish for your aquarium)
Scales
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T1-T3 worlds are not elemental so they would not have an elemental look to them, and would look similar if not the same. Scales would have a low drop rate here, and would not be the strongest.
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T4-T6 worlds are elemental and the scales could reflect that visually.
For example: Catch Shock fish<get Shock Scale Drop. The Shock Scale would be topaz/electric, and would defend well against the opposite element. -
T7 Exo worlds and worlds with lucient gems would reflect that visually.
For example: Catch Umbris Fish<get Umbris Scale Drop. The Umbris Scale would have the Umbris appearance on it, and would defend well against the opposite element. -
T8 and Future Worlds would follow same/similar rules
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The highest tier worlds would also have the best Scale Drop chance, and the strongest armor.
Scales/Defense/Elements
- Scales could have a base defense number (increasing with world tiers), along with elemental defense. Elemental rock paper scissors would be applied to defense, if you have that type of scale armor.
Other
-
Augments?
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Forging?
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Boundless Mannequin to proudly display armor/weapon(need more)/tool/etc collection?
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The scales could also just be purely cosmetic.
Craft Them Where?
- In workbench
- Armor Smithing Bench(?)
- Compact, then workbench?
Craft Them How?
- Scales
- Glue (bonding agents with increasing world tier levels)
- Elemental Shards/Raw Ore from Lucent Gems
- Metal?
This is just something I thought of, and wanted to see what the community thinks. Along with more ideas, or some tweaks to existing ones.
Community Ideas
These are ideas that players have provided
- Fish Drop - Gills (used for crafting water breathing potion)
- Fish with grapple
- Light Scales/Heavy Scales
- Ability to keep and stock fish in an area of water
- Keep Fish Alive Skill
- Fish/Enemy Trophies, Wildstock Rug
- Clarity Brew (Scales+Eyes) (See through murky waters)
- Fishing Poles/Harpoon
- Pet/Fishing Pet
- Don’t use boons to make fishing equipment
- Electric eel/fish used for power
- Clothes
More Ideas 2020
- Lost City of Atlantis type temples and dungeons
- Clothes - Crafted from Seaweed/Kelp/Coral/Underwater Flora
- Fish Bone Armor and Weapons (along with fish scale armor and weapons)
- More Races - Shark/Tropical Bird idk