As it stands, I’m not a great fan of the current visual representation, and relative high costs of glass, so I thought about ways that it could be improved…
Currently, glass windows are the only thing that we can build using glass… it’s instantly turned from sand and compact silt into a big glass block with a garish (#SorryNotSorry) frame. I propose that an couple of interim steps are added here…
First, you create a block of glass with no purpose other than to be a ‘block of glass’. No pre-made frame or anything on it. Just glass. Obviously with some mild tinting, so they’re not invisible and you know they are there!
Then include an additional recipe which will allow you to make 2x glass walls out of one block (which I also hope is implemented for other wall / slab recipes where you should be able to divide 1 block in half to make 2).
Add another recipe where you can combine different coloured woods to the glass, to make the frame and you have some nice looking, half ‘wall’ sized, windows … which, incidentally, can be placed on a standard block to give the impression you have a window sill
For me, creating glass in this way, seems more aesthetically pleasing and is more logical, as it opens up future expansion where you might need to use glass for other craftables, such as for vials (for the healing brews or other such consumables), other bottles or containers, or even allowing you to add in coloured tints to the glass for some additional artistic flair.